![]() ![]() ![]() The file names start with the server IP_PORT. The logs are stored in the 'QuakeLiveRconLogs' sub folder from the location of the executable. Log RCON info to file: This will save the output you see on the screen to a log file. RCON Password: The rcon password set in the server config file. Name: Whatever you want to call the server in this program (It will be displayed on the main screen when the server's tab is selected) Port: The RCON port of the server (not the game port) IP Address: The ip address of the server Connect to Server on Program Start: It will connect to all the servers that this is checked on start-up. The buttons that have been enabled will be available when a server tab is open. ![]() Some of the buttons that are not applicable without being connected to a server are not shown when no server tabs are open. If you have logging enabled on a server right-clicking in the server output window will bring up a menu that allows you to go to the log file or log file folder, among other menu selections. When servers are saved a file named QuakeLiveServers.ini will be created in the folder housing the QuakeLiveRcon.exe. Click on 'Edit Servers' and enter your servers. When you run the program you will have to add servers to it. The QuakeLiveRcon.exe is the file I made, the libzmq.dll is the communications protocol 0mq that Quake Live Servers use. Default location is C:\Program Files (x86)\Steam\SteamApps\workshop\content\282440\974429245Äownload the 64 bit or 32 bit version here: \SteamLibrary\SteamApps\workshop\content\282440\974429245 and create a shortcut to the QuakeLiveRcon.exe on your desktop, or wherever you want to launch it from. Once subscribed go to your workshop folder for this item. This is a program for remotely connecting to a Quake Live server's console from a Windows desktop. ![]()
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